▪ Maximum of 2 teams of 2 players per school, although schools may register 3 players per team to allow greater participation throughout the event.
▪ Games will be played until one side scores 10 goals (no margin necessary)
▪ Games will last a maximum of 10 minutes. If at that time both schools have an equal number of goals, they will continue to play until the first goal is scored in a sudden death contest.
▪ Before each game starts a choice of balls between hard cork/plastic and natural cork will be given in case both teams agree the game will be played by that ball. In case of disagreement there will be a toss made by a third party and the winner gets to choose the ball.
▪ International Rules will be applied (https://www.table- soccer.org/rules/documents/ITSFRulesEnglish.pdf). In case of disagreement between teams on a rule not specified in the present document, the English version of the rules will be used as reference. In particular:
o Spinning of the rods is illegal: spinning is defined as the rotation of any soccer figure more than 360 degrees before or after striking the ball. If the player spins the rods, it will be considered a technical foul.
o Goals may be scored from anywhere;
o A ball entering the goal shall count as a point, as long as it was legally scored;
o A ball which enters the goal but returns to the playing surface and/or leaves the table still counts as a goal;
o Once a team has chosen either the table side or the first serve, they may not change their decision; following the first serve of a match, subsequent serves shall be made by the team last scored upon;
o A serve is defined as putting the ball into play at the middle player figure of the five- man rod; the player in possession of the ball shall use the “Ready” protocol, then he has three seconds to begin to put the ball into play. The player must move the ball from one player figure to another and then wait at least one second before advancing the ball;
o If the ball is declared dead anywhere between the five-man rods, it shall be put back into play at the five-man rod by the team who originally served the ball. Play shall resume using the “Ready” Protocol;
o If the ball is declared dead between the goal and five-man rods, it shall be put back into play at the two-man rod nearest the spot of the dead ball. Play shall resume using the “Ready” Protocol;
o Either team may switch positions during a time out, between points, between games, or before and/or after a technical foul shot;
o Calling the attention of the opposing team away from the game is not allowed (see Rule 20). Any shouts or sounds made during a match, even if of an enthusiastic nature, may be grounds for a technical foul; the penalty for cursing is a technical foul;
When a technical foul is called, play shall stop and the opponent will be awarded the ball on the three-man rod. Only the player shooting and the player blocking are allowed to stay at the table. One shot will be taken and then play shall stop. If a goal was scored, the team who was scored on serves the ball. If no goal was scored, play shall resume from where the ball was prior to the technical shot or where specified by rules; For the technical fouls which are not stated in this document, International rules will be applied.
b. Tournament format
The participant teams will be divided in groups. Depending on the number of teams, the 1st and 2nd teams with the most wins of each group will advance to the next round. In case of a tie, the team with more goals will pass to the next round. The semi-finals and finals will be played using a simple elimination until we can determine an overall winner.
Points to the 1s t, 2n d and 3r d place will be allocated based on the Standard Score System (Please refer to Points Allocation section)