E-SPORT

RULES

FIFA19

a. Registration

The FIFA 19 Tournament will be played on one platform (PS4). It involves a mixture of round-robin group matches as well as the traditional knockout phase.
A referee will be available for glitches and to clear disputes. The referee’s decisions are final. Official FIFA 19 tournament rules by EA will be applied to the extent that it is possible.

There will be two formats for the tournament:

  1. 1v1 : A maximum of 8 players can compete per participating school

  2. 2v2 : A maximum of 2 teams of 2 players each can compete per participating school

The below mentioned rules apply universally to both the formats.

b. Rules
● GAME SETTINGS: The below match rules apply to every match. Some of these rules are

defined by the game mode “Friendly Match”, and some are user definable. MBAT reserves the right to modify these settings at any time for any reason.

  • ➢  Difficulty Level: World Class

  • ➢  Half Length: 6 minutes

  • ➢  Specific Controller Setting Exceptions: Legacy Defense prohibited

  • ➢  Music Volume: 0

  • ➢  Time/Score display: On

  • ➢  Camera: Tele

  • ➢  Radar: 2D

  • ➢  HUD: Indicator

  • ➢  Custom tactics are allowed

  • ➢  Custom formations are disallowed

  • ➢  Extra Time:

    • ❖  In Group Play: No Extra Time

    • ❖  In Playoffs Play: Extra Time rules as follows: extra time of two (2) minute halves will be played in the event of a draw after regulation time. Penalties will decide the winner if after extra time the scores are level.

● PAUSES AND INTERRUPTIONS
Each Player can pause the game up to five times. If a Player pauses the game, it must be to make a

tactical change to their squad, which can include substitutions, formation changes, or tactic adjustments.

Players are only allowed to pause the game when the ball is not in play, meaning it has left the field of play or a foul has been committed and it’s a dead ball situation, or if the Player holds possession of their ball in their half of the field.

If a game is paused or interrupted intentionally while the ball is in play by any Player, MBAT has the right to immediately disqualify that Player.

If a game interruption is caused by outside circumstances such as a machine error or loss of power, the game shall be continued from a point determined by MBAT Team.

Notwithstanding the above, a Player can pause the game to change strategy and/or formation in the event that

  1. i)  a player of his team is sent off

  2. ii)  a player of his team is injured.

● RULES FOR THE ROUND ROBIN STAGE
The teams will be divided in groups. Each winner will advance to the quarter final stage. Depending

on the number of participants, up to three of the best second placed teams could also advance to the playoffs. The three best second placed teams will be decided on the following criteria (in order of importance):

  • ▪  Highest number of points won

  • ▪  Best goal difference

  • ▪  Highest number of goals scored

  • ▪  In case there is still a tie, there will be a game replay. Points are given as follows: victory = 3, tie = 1, loss = 0

    If any team does not show up for a match at the round robin stage, the team that is present will be awarded a 3-0 victory.

    ● FAIRPLAY
    ➢ Player behavior: Players must conduct themselves in a reasonable manner, maintaining an

    appropriate demeanor to spectators, members of the press, tournament administrators, and to other Players. All players are expected to adhere to the standards of good sportsmanship at all times.

  • ➢  Players will refrain from using vulgar or offensive language.

  • ➢  Abusive behaviour, including harassment and threats is prohibited.

  • ➢  Physical abuse, fighting or any threatening action or threatening language, directed at any

    Player, spectator, official or any other person is prohibited.

  • ➢  Damage and/or abuse to game consoles, controllers, or any tournament equipment is

    prohibited.

  • ➢  Any action that interferes with play of a game, including but not limited to purposely

    breaking a game station, interfering with power, and abuse of in-game pausing, is prohibited and can

    result in match forfeiture and/or disqualification from the competition

  • ➢  Gambling, including betting on the outcome of games, is prohibited.

  • ➢  All Players must not disclose any confidential information provided by EA

    ● COLLUSION
    Collusion is defined as any agreement among two or more Players to disadvantage other Players in the Competition. Collusion between Players is strictly prohibited. Any Players determined to be engaging in Collusion will be removed from the competition.

Examples of collusion include, but are not limited to:

  • ●  Intentionally losing a match for any reason,

  • ●  Playing on behalf of another competitor.

  • ●  Any form of match-fixing.

  • ●  Soft play, defined as a player not trying their hardest in an attempt to allow an opponent to run up the score and gain a Goal Differential advantage.

● Allowing an opponent to score more or less goals than they normally would in order to impact the Goal Differential tiebreaker.

c. Points

Points for the 1s t , 2n d and 3r d place will be allocated based on the Standard Score System (Please refer to Points Allocation section.

Counter Strike 1.6 a. Registration

The CS Tournament will be played via LAN and multiple PCs. It involves a mixture of round-robin group matches as well as the traditional knockout phase.
A referee will be available for glitches and to clear disputes. The referee’s decisions are final.

The format will be 5v5 for this game. Each participating school will be represented by a maximum of 2 teams of 5 individuals.

NOTE - Each participant will bring his/her own laptop and pre-download the game beforehand (free download found online- V1.6)

b. Rules

● GAME SETTINGS: .

  • ❏  Number of rounds: Group stages then knockout stages (1/4 finals, semi-finals and

    final)

  • ❏  Round length: 45 min (Standard CS round time)

  • ❏  Music Volume: 0

  • ❏  Time/Score display: On

  • ❏  Camera: Team spectating allowed

  • ❏  Custom tactics are allowed

    Bunny hops/long jumps are not allowed, and teams caught using them will be disqualified.

    Flashbangs are not allowed to be used “through” walls in order to blind all five enemy 28

players.
Downloading of aimbots will lead to straight disqualification. Strictly prohibited. Coin flip will determine which team will play as “Counter terrorist” or “Terrorist”. The map that will be played is “De-Dust”.

In case two teams play against each other twice, no coin flip will occur, and they will each play the opposite team (i.e. if team 1 played “Counter terrorist” and team 2 played “terrorist” in the first game, if they meet again in the knock out stages, team 1 plays “Terrorist” and team 2 plays “Counter terrorist”)

● PAUSES AND INTERRUPTIONS

Each team will elect a “Captain” to represent their team during the game to pause/resume the game only in case of technical/IT related issues (participant kicked out randomly from game, screen freezes, etc.).

Resuming the game will only occur after a “3,2,1” countdown performed by the referee.

● FAIRPLAY

  • ❖  Player behavior: Players must conduct themselves in a reasonable manner,

    maintaining an appropriate demeanor to spectators, members of the press, tournament administrators, and to other Players. All players are expected to adhere to the standards of good sportsmanship at all times.

  • ❖   Players will refrain from using vulgar or offensive language.

  • ❖  Abusive behavior, including harassment and threats is prohibited.

  • ❖  Physical abuse, fighting or any threatening action or threatening language, directed

    at any Player, spectator, official or any other person is prohibited.

  • ❖  Damage and/or abuse to game consoles, controllers, or any tournament equipment is

    prohibited.

  • ❖  Any action that interferes with play of a game, including but not limited to purposely

    breaking a game station, interfering with power, and abuse of in-game pausing, is prohibited and can result in match forfeiture and/or disqualification from the competition

  • ❖  Gambling, including betting on the outcome of games, is prohibited.

    ● COLLUSION
    Collusion is defined as any agreement among two or more Players to disadvantage other Players in the Competition. Collusion between Players is strictly prohibited. Any Players determined to be engaging in Collusion will be removed from the competition.
    Examples of collusion include, but are not limited to:

  1. Intentionally losing a match up for any reason

  2. Playing on behalf of another competitor.

  3. Any form of match-fixing.

4. Allowing an opponent to score more or less points than they normally would in order to impact the knockout match ups.

c. Points
Points for the 1s t , 2n d and 3r d place will be allocated based on the Standard Score System (Please refer to Points Allocation section.